Redefining how users find community and opportunities on an early-stage hiring platform through clearer, simpler widgets.

Redefining how users find community and opportunities on an early-stage hiring platform through clearer, simpler widgets.

Role

Product Designer

Scope

UI/UX, UXR

Timeline

May – August 2025

Type

Shipped

Overview

Overview

The widgets weren’t working for users

The widgets weren’t working for users

As a Product Design Intern at a start-up, I redesigned the Group and Event widgets, two key tools that help users discover work opportunities and connect with professional communities. Before the redesign, users frequently dropped off mid-way through actions like RSVPing to events (73% drop-off rate) revealing deeper issues in how information was structured across both widgets. These started to change post my re-design.

As a Product Design Intern at a start-up, I redesigned the Group and Event widgets, two key tools that help users discover work opportunities and connect with professional communities. Before the redesign, users frequently dropped off mid-way through actions like RSVPing to events (73% drop-off rate) revealing deeper issues in how information was structured across both widgets. These started to change post my re-design.

Higher Conversions

9% increase in conversion rates from 41% to 50% after surfacing key details.

Reduced Drop-offs

12% reduction in user drop-off rates after flow & nav improvements.

Greater Accessibility

10% increase in task success rates from 78% to 88% after redesign.

Reduced Drop-offs

12% reduction in drop offs (measured over 30 days post launch vs. previous quarter).

Greater Accessibility

10% increase in task success rates (comparing 50 users in an A/B test over two weeks).

Higher Conversions

9% increase in conversion rates (comparing 50 users in an A/B test over two weeks).

Hypothesis

Hypothesis

Why users weren’t engaging

Why users weren’t engaging

On a hiring platform built around connection and community, the Group and Event widgets should have been key engagement drivers yet the low conversion rates suggested that users weren’t finding value in them. I thus hypothesized that if the event and group details were surfaced earlier and the user flows were simplified, more users would complete actions like joining or RSVPing, leading to higher engagement.

On a hiring platform built around connection and community, the Group and Event widgets should have been key engagement drivers yet the low conversion rates suggested that users weren’t finding value in them. I thus hypothesized that if the event and group details were surfaced earlier and the user flows were simplified, more users would complete actions like joining or RSVPing, leading to higher engagement.

Research Questions

Research Questions

Where the experience broke down

Where the experience broke down

I developed three research questions aimed at uncovering why users struggled to engage with the Group and Event widgets. The goal was to explore issues around navigation and clarity, identify usability barriers within current flows, and understand what would encourage adoption and successful task completion.

I developed three research questions aimed at uncovering why users struggled to engage with the Group and Event widgets. The goal was to explore issues around navigation and clarity, identify usability barriers within current flows, and understand what would encourage adoption and successful task completion.

What prevents current users from finding key information?

Navigation and Clarity issues

How do current user flows impact user engagement?

Current Usability Barriers

What changes would drive use of groups and events?

Adoption and Task success

What prevents current users from finding key information?

Navigation and Clarity issues

How do current user flows impact user engagement?

Process and Usability Barriers

What changes would drive use of groups and events?

Adoption and Task success

TARGET USERS

TARGET USERS

Defining the target users segments

Defining the target users segments

I focused on users who actively relied on the Group and Event widgets so their feedback captured real pain points, usage habits, and expectations. To encourage participation and gather insights, a free membership upgrade was offered to those who took part in the study which likely also attracted more dedicated users.

I focused on users who actively relied on the Group and Event widgets so their feedback captured real pain points, usage habits, and expectations. To encourage participation and gather insights, a free membership upgrade was offered to those who took part in the study which likely also attracted more dedicated users.

First Segment Behaviour

Checks 5-10x daily for postings, spends <30 seconds per visit.

Users seeking to network

Staying up to date, quickly identify what's new/relevant since last visit.

Second Segment Behaviour

Checks 5-10x weekly for join RSVPs, <20 minutes per session.

Professionals hosting events

Checking to see who is attending so that they can make necessary arrangements.

Third Segment Behaviour

Checks 5-10x weekly for join requests, <10 minutes per session.

Professionals managing groups

Checking to accept group join requests, alongside any opportunities or updates.

First Segment Behaviour

Checks 5-10x daily for new postings, spends <30 seconds per visit.

Users seeking to network

Staying up to date, quickly identify what's new/relevant since last visit.

Second Segment Behaviour

Weekly deep-dives, 20-30 minutes per session, opens multiple tabs.

Professionals hosting events

Checking to see who is attending so that they can make necessary arrangements.

Third Segment Behaviour

Checks 5-10x weekly for join requests, 10-20 minutes per session.

Professionals managing groups

Checking to accept group join requests, alongside any opportunities or updates.

Users from the three defined segments would be asked a different set of questions to better understand their unique experience. This approach ensured the research addressed key themes from earlier questions while also capturing insights from multiple user types to better uncover their distinct challenges and needs.

Users from the three defined segments would be asked a different set of questions to better understand their unique experience. This approach ensured the research addressed key themes from earlier questions while also capturing insights from multiple user types to better uncover their distinct challenges and needs.

QUANTITATIVE RESEARCH

QUANTITATIVE RESEARCH

How I approached the research

How I approached the research

I conducted a survey with 22 users mainly from the first customer segment. Out of the three user segments, this group engaged most frequently with the widgets, making them the best fit to evaluate usability. Results showed that while users saw clear potential in the widgets, many struggled with the navigation and clarity.

I conducted a survey with 22 users mainly from the first customer segment. Out of the three user segments, this group engaged most frequently with the widgets, making them the best fit to evaluate usability. Results showed that while users saw clear potential in the widgets, many struggled with the navigation and clarity.

Unclear Design

86% of surveyed users said current layouts were confusing and hard to understand.

Confusing Flows

81% of surveyed users found the widgets useful but struggled to use them effectively.

Buried Details

73% of surveyed users said they’d use the widgets more if details were easier to find.

Unclear Design

86% of surveyed users said current layouts were confusing and hard to understand.

Confusing Flows

81% of surveyed users found the widgets useful but struggled to use them effectively.

Buried Details

73% of surveyed users said they’d use the widgets more if details were easier to find.

TASK FLOW

TASK FLOW

Mapping Friction Points

Mapping Friction Points

I mapped the current user paths to identify where the friction occurred and how it aligned with survey feedback. The flow revealed that key details and CTAs were buried, making it difficult evaluate or act on groups and events. This confirmed survey findings and pinpointed what needed to be redesigned.

I mapped the current user paths to identify where the friction occurred and how it aligned with survey feedback. The flow revealed that key details and CTAs were buried, making it difficult evaluate or act on groups and events. This confirmed survey findings and pinpointed what needed to be redesigned.

Login

Home

Events

Groups

Filter

Widgets

Expanded Widget

Details

CTA

Buried information in this part loses engagement

The current task flows hides key details behind extra steps, leading to early exits as users abandon the task or click back before reaching the CTA.

This part works exactly as intended

Navigation from login to Groups and Events worked well but engagement dropped drastically afterward.

Login

Home

Events

Groups

Filter

Widgets

Expanded Widget

Details

CTA

Buried information in this part loses engagement

The current task flow hides key details behind extra steps, leading to early exits as users abandon the task or click back before reaching the CTA.

This part works exactly as intended

Navigation from login to Groups and Events worked well but engagement dropped drastically afterward.

This aligned with findings from the survey, including how users said they would use the widgets more if details were easier to find. This confirmed that users wanted to engage but couldn’t access key details quickly, confirming that usability, not interest, was the main barrier and guiding the focus of the redesign.

This aligned with findings from the survey, including how users said they would use the widgets more if details were easier to find. This confirmed that users wanted to engage but couldn’t access key details quickly, confirming that usability, not interest, was the main barrier and guiding the focus of the redesign.

HEURISTIC EVALUATION

HEURISTIC EVALUATION

Exposing points of friction

Exposing points of friction

Collaborating with the design team became a key strength in this phase, allowing us to combine different perspectives while dissecting the current widgets. Together, we carried out a heuristic evaluation that strengthened alignment across the team and clarified how we could improve the overall experience.

Collaborating with the design team became a key strength in this phase, allowing us to combine different perspectives while dissecting the current widgets. Together, we carried out a heuristic evaluation that strengthened alignment across the team and clarified how we could improve the overall experience.

Details are hidden and tags are inconsistent

Key details are buried behind expansion, reducing overall scannability. The tags are crowded with no hierarchy, and inconsistent styles weaken clarity.

Poor affordances, what does arrow button do?

Users expressed confusion about what expanding would reveal, leaving many unsure if it was worth clicking. This added unnecessary friction.

A weak hierarchy

Key details like date and location are visually downplayed.

Legacy event widget

Lacks clarity, which of these is the title?

The group name, role, and description are cut off, creating confusion about hierarchy and meaning. This thus showed how unclear structure made it difficult to interpret the content.

Context behind icons?

Users were unsure of what the icons and badges meant. Users ignored them entirely during testing.

Weak CTA design, easily missed + hard to find

“Join” button is small and muted in color. This made it easy to miss despite being the primary action.

Legacy group widget

The details are hidden and the tags are inconsistent

Key details are buried behind expansion, reducing overall scannability. The tags are crowded with no hierarchy, and inconsistent styles weaken clarity.

Poor affordances, what does this arrow button do?

Users expressed confusion about what expanding would reveal, leaving many unsure if it was worth clicking. This complicated navigation and added unnecessary friction.

A weak hierarchy

Several Important details sidelined, cramped. Date and location are visually downplayed.

Legacy event widget

This section lacks clarity, which of these is the title?

The group name, role, and description are cut off, creating confusion about hierarchy and meaning. During testing, one user asked, “Wait, which one is the name?”. This thus showed how unclear structure made it difficult to interpret the content.

Context behind these icons?

Users were unsure of what the icons and badges meant. Users ignored them entirely during testing.

Weak CTA design, easily missed and hard to find

The “+ Join” button is small and muted in color. This made it easy to miss despite being the primary action.

Legacy group widget

RESEARCH INSIGHTS

RESEARCH INSIGHTS

Framing core problems

Framing core problems

All the research conducted thus far has revealed that low engagement stemmed from a mismatch between user expectations and how the widgets presented information. Users were accustomed to clear, predictable layouts with visible CTAs and quick context, but the existing designs forced extra effort to find key details. This showed that the issue wasn’t low interest, but friction caused by breaking familiar interaction patterns.

All the research conducted thus far has revealed that low engagement stemmed from a mismatch between user expectations and how the widgets presented information. Users were accustomed to clear, predictable layouts with visible CTAs and quick context, but the existing designs forced extra effort to find key details. This showed that the issue wasn’t low interest, but friction caused by breaking familiar interaction patterns.

Hidden CTAs

The join and expand actions blended into the interface and were often missed.

Hard to Scan

Key details like time and location were buried, making events harder to evaluate.

Broken Hierarchy

Poor hierarchy blurred the difference between content, leading users to skip groups.

Hidden CTAs

The join and expand actions blended into the interface and were often missed.

Hard to Scan

Key details like time were buried, making events harder to evaluate.

Broken Hierarchy

Poor hierarchy blurred the difference between content, leading users to skip groups.

HMW Statement

HMW Statement

Breaking the cycle

Breaking the cycle

I initially opted to explored several directions, including “How might we balance information density with scannability?” and “How might we make calls to action feel more intuitive for first time users?” before I settled on “How might we help users quickly decide whether a group or event is worth joining without overwhelming them?” as this best addressed the hesitation and cognitive load observed during testing.

I initially opted to explored several directions, including “How might we balance information density with scannability?” and “How might we make calls to action feel more intuitive for first time users?” before I settled on “How might we help users quickly decide whether a group or event is worth joining without overwhelming them?” as this best addressed the hesitation and cognitive load observed during testing.

IDEATION

IDEATION

Workshopping the solutions

Workshopping the solutions

I led a 90 minute cross functional workshop with design, QA, two engineers, and a product manager. We mapped the current join and RSVP journeys, and did a timed Crazy 8s sketch round to generate options. The Engineers listed technical constraints and the QAs contributed failure cases so concepts stayed feasible.

I led a 90 minute cross functional workshop with design, QA, two engineers, and a product manager. We mapped the current join and RSVP journeys, and did a timed Crazy 8s sketch round to generate options. The Engineers listed technical constraints and the QAs contributed failure cases so concepts stayed feasible.

We clustered sketches, used an impact versus effort matrix, and dot voted to set priorities. The plan focused on surfacing key details above the fold, creating a one step join and RSVP path, and standardizing headers and info hierarchy across both widgets. The lower impact ideas like rich media carousels, smart recommendations, and in flow chat were parked due to scope, feasibility and ultimately privacy limits.

We clustered sketches, used an impact versus effort matrix, and dot voted to set priorities. The plan focused on surfacing key details above the fold, creating a one step join and RSVP path, and standardizing headers and info hierarchy across both widgets. The lower impact ideas like rich media carousels, smart recommendations, and in flow chat were parked due to scope, feasibility and ultimately privacy limits.

Design Principles

Design Principles

Guiding the Redesign

Guiding the Redesign

During the workshop, several of the proposed solutions were too ambitious or not feasible within current constraints. For example, a full onboarding flow for events was cut due to bandwidth limits, shifting focus to improving the existing widgets instead. To stay focused, I set three design principles to filter every idea.

During the workshop, several of the proposed solutions were too ambitious or not feasible within current constraints. For example, a full onboarding flow for events was cut due to bandwidth limits, shifting focus to improving the existing widgets instead. To stay focused, I set three design principles to filter every idea.

Quick Clarity

Surface key details upfront so events and groups are always easy to scan.

Consistent Flow

Create a unified structure and visual language so content is always clear.

Easy Action

Highlight key CTAs like joining and expanding so engagement is effortless.

Quick Clarity

Surface essential details upfront so events and groups are always easy to scan.

Consistent Flow

Create a unified structure and visual language so content is always clear.

Easy Action

Highlight key CTAs like joining and expanding so engagement is effortless.

Solutions

Solutions

Everything in view

Everything in view

The updated widgets focus on reducing friction and making key information easier to access. A new clearer structure and simplified interactions create a smoother flow, while stronger visual cues guide users toward taking action. These improvements encourage consistent engagement through improved accessibility.

The updated widgets focus on reducing friction and making key information easier to access. A new clearer structure and simplified interactions create a smoother flow, while stronger visual cues guide users toward taking action. These improvements encourage consistent engagement through improved accessibility.

Updated event widget

Clarity in content hierarchy

Event title, host, and description are separated by both scale and spacing, improving comprehension and cutting scan time by 35%.

A far stronger first impression

Larger image makes the widget far more noticeable, helping users recognize events 40% faster during testing.

Key details surfaced upfront

Key details like time and location are visible at a glance, while the nav bar adapts to collapsible sections on mobile breakpoint.

Updated group widget

Updated hierarchy for content

Group name, tags, and CTAs are now better organized, thus helping users quickly identify content.

Clearer Group Identity

Verification badge and color-coded tags were added, making groups feel 68% more credible in testing.

Richer context and navigation

Concise description and new tabbed layout reduced task time by 25%.

Updated event widget

Clarity in the content hierarchy

Event title, host, and description are separated by both scale and spacing, improving comprehension and cutting scan time by 35%.

A far stronger first impression

The larger image makes the widget far more noticeable, helping users recognize events 40% faster during testing.

Key details surfaced upfront

Key details like time and location are visible at a glance, while the nav bar adapts to collapsible sections on mobile to maintain usability.

Updated group widget

Clear hierarchy for titles and tags

Group name, tags, and CTAs are now clearly organized, thus helping users quickly identify what the group is and how to engage.

Clearer identity and trust signals

User feedback showed confusion about authenticity, so a verification badge and color-coded tags were added, making groups feel 68% more credible in testing.

Richer context and navigation

Concise description and new tabbed layout reduced task time by 25%.

Key Learning Moment

Key Learning Moment

Putting It to the test

Putting It to the test

Due to timeline constraints, I ran moderated task-based tests with the QA team to validate the redesign, conducting six sessions with 18 participants. Each participant completed core tasks like joining a group, RSVPing to an event, and locating key details. The goal was to confirm that users could find information faster and that the redesigned widgets made these actions clearer and easier.

Due to timeline constraints, I ran moderated task-based tests with the QA team to validate the redesign, conducting six sessions with 18 participants. Each participant completed core tasks like joining a group, RSVPing to an event, and locating key details. The goal was to confirm that users could find information faster and that the redesigned widgets made these actions clearer and easier.

Testing Outcomes

Testing Outcomes

Widget usability in practice

Widget usability in practice

Testing with 18 participants revealed clear gains in clarity and task completion, but also exposed areas for improvement. While users moved through the redesigned widgets with greater ease, some still hesitated to expand groups or overlooked secondary CTAs, suggesting that visual cues and feedback patterns needed refinement. These findings informed the next iteration, strengthening affordances and clarifying interaction.

Testing with 18 participants revealed clear gains in clarity and task completion, but also exposed areas for improvement. While users moved through the redesigned widgets with greater ease, some still hesitated to expand groups or overlooked secondary CTAs, suggesting that visual cues and feedback patterns needed refinement. These findings informed the next iteration, strengthening affordances and clarifying interaction.

Improved Discovery

77% described group purpose accurately vs. 58% before in a 10-second test.

Faster Completion

Users found event time and location in 11s vs. 20s before during a timed task.

Improved Usability

SUS usability scores improved from 59 to 83, showing a strong boost in experience.

Improved Discovery

77% described group purpose accurately vs. 58% before in a 10-second test.

Faster Completion

Users found event time and location in 11s vs. 20s before during a timed task.

Improved Usability

SUS scores improved from 59 to 83, showing boost in experience.

Measuring the Impact

Measuring the Impact

Results through clarity

Results through clarity

Two months after launch, task success rates increased by 10% showing measurable improvement in how users engaged with the widgets. Engineering constraints prevented a full navigation redesign, which likely limited the overall impact, but the results validated the effectiveness of the implemented changes.

Two months after launch, task success rates increased by 10% showing measurable improvement in how users engaged with the widgets. Engineering constraints prevented a full navigation redesign, which likely limited the overall impact, but the results validated the effectiveness of the implemented changes.

Reflection

Reflection

More isn't better

More isn't better

This project ultimately taught me that constraints can sharpen creativity rather than limit it. I initially planned ambitious ideas like dynamic event recommendations and custom onboarding, but time and technical constraints forced me to focus on clarity. What actually surprised me was how cutting features ended up actually improving usability by keeping attention on what mattered most.

This project ultimately taught me that constraints can sharpen creativity rather than limit it. I initially planned ambitious ideas like dynamic event recommendations and custom onboarding, but time and technical constraints forced me to focus on clarity. What actually surprised me was how cutting features ended up actually improving usability by keeping attention on what mattered most.

Fin.

Fin.

Role

Sole Designer

Scope

Product Design

Timeline

May - June 2025

Type

Conceptual

Under Construction

View on desktop

Got feedback, ideas, or wild thoughts? hit me up!

Got feedback, ideas, or wild thoughts? hit me up!

Got feedback, ideas, or wild thoughts? hit me up!

Do you have any feedback, ideas, or any wild thoughts? hit me up!

Do you have any feedback, ideas, or any wild thoughts? hit me up!