A Mingle with love.

A Mingle with love.

A Mingle with love.

Role

Sole Designer

Scope

Product Design

Timeline

May - June 2025

Type

Conceptual

Project Overview

Project Overview

Project Overview

Connection shouldn’t feel like a grind.

Connection shouldn’t feel like a grind.

Connection shouldn’t feel like a grind.

Dating apps were supposed to help people connect but most just leave users burnt out and stuck in toxic swipe cycles. Statistics reflect this as Tinder's user base shrunk by 8% in 2024. I set out to explore why that’s happening and design an app that ensures people actually meet, not just match.

Dating apps were supposed to help people connect but most just leave users burnt out and stuck in toxic swipe cycles. Statistics reflect this as Tinder's user base shrunk by 8% in 2024. I set out to explore why that’s happening and design an app that ensures people actually meet, not just match.

Dating apps were supposed to help people connect but most just leave users burnt out and stuck in toxic swipe cycles. Statistics reflect this as Tinder's user base shrunk by 8% in 2024. I set out to explore why that’s happening and design an app that ensures people actually meet, not just match.

Hypothesis

Hypothesis

Hypothesis

Are dating apps built to fail?

Are dating apps built to fail?

Are dating apps built to fail?

As my friends and I grew more disillusioned with dating apps, I started to wonder whether the negative experiences we'd had were exclusive to us. Issues such as ghosting, endless pointless conversation and mental all took a toll on me. I began to suspect that the apps weren’t just broken, they were built to fail.

As my friends and I grew more disillusioned with dating apps, I started to wonder whether the negative experiences we'd had were exclusive to us. Issues such as ghosting, endless pointless conversation and mental all took a toll on me. I began to suspect that the apps weren’t just broken, they were built to fail.

As my friends and I grew more disillusioned with dating apps, I started to wonder whether the negative experiences we'd had were exclusive to us. Issues such as ghosting, endless pointless conversation and mental all took a toll on me. I began to suspect that the apps weren’t just broken, they were built to fail.

Research Questions

Research Questions

Research Questions

I needed to ask the right questions.

I needed to ask the right questions.

I needed to ask the right questions.

While I and a handful of people around me were frustrated with the apps, I didn't want to assume that this was the case for most people who've used them. To guide my research, I came up with three key research questions that would help guide me through the process.

While I and a handful of people around me were frustrated with the apps, I didn't want to assume that this was the case for most people who've used them. To guide my research, I came up with three key research questions that would help guide me through the process.

While I and a handful of people around me were frustrated with the apps, I didn't want to assume that this was the case for most people who've used them. To guide my research, I came up with three key research questions that would help guide me through the process.

What pain points do users encounter when using dating apps?

What pain points do users encounter when using dating apps?

Current Usability Issues

How do Spotify users currently share music they like with friends?

Current Usability Issues

How do dating apps affect user engagement and satisfaction?

How do dating apps affect user engagement and satisfaction?

Impact on User Well-being

What prevents Spotify users from sharing music more frequently?

Impact on User Well-being

What would a more human-centered dating experience look like?

What would a more human-centered dating experience look like?

Impact on User Engagement

Do these issues impact how often or in what ways users interact with Spotify?

Impact on User Engagement

Academic Insights

Academic Insights

Academic Insights

How dating apps affect us.

How dating apps affect us.

How dating apps affect us.

I began with peer reviewed academic research, mainly because it’s based on large-scale, long-term data rather than opinions or isolated experiences. These studies use years of quantitative evidence to uncover consistent patterns and measurable outcomes.

I began with peer reviewed academic research, mainly because it’s based on large-scale, long-term data rather than opinions or isolated experiences. These studies use years of quantitative evidence to uncover consistent patterns and measurable outcomes.

I began with peer reviewed academic research, mainly because it’s based on large-scale, long-term data rather than opinions or isolated experiences. These studies use years of quantitative evidence to uncover consistent patterns and measurable outcomes.

Community Insights

Community Insights

Community Insights

Unpacking the pain-points.

Unpacking the pain-points.

Unpacking the pain-points.

I turned to Reddit to get a clearer view of how others felt. I visited the subreddits for Tinder, Bumble, and Hinge, reading through dozens of threads and hundreds of comments. Across all three sub-Reddits, users echoed many of the same frustrations I’d had confirming that these weren’t just personal annoyances.

I turned to Reddit to get a clearer view of how others felt. I visited the subreddits for Tinder, Bumble, and Hinge, reading through dozens of threads and hundreds of comments. Across all three sub-Reddits, users echoed many of the same frustrations I’d had confirming that these weren’t just personal annoyances.

I turned to Reddit to get a clearer view of how others felt. I visited the subreddits for Tinder, Bumble, and Hinge, reading through dozens of threads and hundreds of comments. Across all three sub-Reddits, users echoed many of the same frustrations I’d had confirming that these weren’t just personal annoyances.

Qualitative Data

Qualitative Data

Qualitative Data

Unpacking the pain-points.

Unpacking the pain-points.

Unpacking the pain-points.

To validate what the academic research uncovered, I surveyed 40 people who've used dating apps within the last six months. Unsurprisingly, the user survey results highlighted that their experience matched the findings of the academic research. Fatigue, ghosting, and shallow interactions were the norm.

To validate what the academic research uncovered, I surveyed 40 people who've used dating apps within the last six months. Unsurprisingly, the user survey results highlighted that their experience matched the findings of the academic research. Fatigue, ghosting, and shallow interactions were the norm.

To validate what the academic research uncovered, I surveyed 40 people who've used dating apps within the last six months. Unsurprisingly, the user survey results highlighted that their experience matched the findings of the academic research. Fatigue, ghosting, and shallow interactions were the norm.

Competitor Analysis

Competitor Analysis

Competitor Analysis

Understanding the competition.

Understanding the competition.

Understanding the competition.

I analyzed the biggest dating apps on the market to understand what shaped their user experience. Tinder, Bumble, and Hinge may differ superficially but were owned by the same company and employed the same business model.

I analyzed the biggest dating apps on the market to understand what shaped their user experience. Tinder, Bumble, and Hinge may differ superficially but were owned by the same company and employed the same business model.

I analyzed the biggest dating apps on the market to understand what shaped their user experience. Tinder, Bumble, and Hinge may differ superficially but were owned by the same company and employed the same business model.

Tinder

Bumble

Hinge

Ghosting Consequences

Limits Choice Overload

Incentives to Meet

In-depth Personalization

The user pain points the data pointed to wasn't accidental. The frustration users feel feeds the predatory business model. Features that seem broken drive people to spend money for visibility, boosts, or better matches; the design encourages short bursts of engagement rather than meaningful outcomes.

The user pain points the data pointed to wasn't accidental. The frustration users feel feeds the predatory business model. Features that seem broken drive people to spend money for visibility, boosts, or better matches; the design encourages short bursts of engagement rather than meaningful outcomes.

The user pain points the data pointed to wasn't accidental. The frustration users feel feeds the predatory business model. Features that seem broken drive people to spend money for visibility, boosts, or better matches; the design encourages short bursts of engagement rather than meaningful outcomes.

Tinder

Bumble

Hinge

Ghosting Consequences

Limits Choice Overload

Incentives to Meet

In-depth Personalization

Tinder

Bumble

Hinge

Ghosting Consequences

Limits Choice Overload

Incentives to Meet

In-depth Personalization

HMW Statement

HMW Statement

HMW Statement

Breaking the cycle.

Breaking the cycle.

Breaking the cycle.

The apps all profiting from shallow engagement made one thing very clear, fixing the current model wasn’t the answer, I needed to start from scratch. How might we design a dating app that rewards follow-through and puts genuine connection first while remaining profitable?

The apps all profiting from shallow engagement made one thing very clear, fixing the current model wasn’t the answer, I needed to start from scratch. How might we design a dating app that rewards follow-through and puts genuine connection first while remaining profitable?

The apps all profiting from shallow engagement made one thing very clear, fixing the current model wasn’t the answer, I needed to start from scratch. How might we design a dating app that rewards follow-through and puts genuine connection first while remaining profitable?

User Interviews

User Interviews

User Interviews

Turning frustration into ideas.

Turning frustration into ideas.

Turning frustration into ideas.

I ran guerrilla interviews with 10 current dating app users and had open-ended discussions to understand what they’d like to see in a dating app. This allowed me to understand what features would make the experience feel more genuine, less frustrating, and worth their time.

I ran guerrilla interviews with 10 current dating app users and had open-ended discussions to understand what they’d like to see in a dating app. This allowed me to understand what features would make the experience feel more genuine, less frustrating, and worth their time.

I ran guerrilla interviews with 10 current dating app users and had open-ended discussions to understand what they’d like to see in a dating app. This allowed me to understand what features would make the experience feel more genuine, less frustrating, and worth their time.

Discouraging Ghosting

Discouraging Ghosting

Add penalties for ghosting to make people take chats seriously.

Add penalties for ghosting to make people take chats seriously.

Add penalties for ghosting to make people take chats seriously.

Limiting Overload

Limiting Overload

Limit how many people users can talk to to reduce overload and boost effort.

Limit how many people users can talk to to reduce overload and boost effort.

Limit how many people users can talk to to reduce overload and boost effort.

Incentivizing Dates

Incentivizing Dates

Add a time-based prompt that nudges users to set up a real-life date.

Add a time-based prompt that nudges users to set up a real-life date.

Add a time-based prompt that nudges users to set up a real-life date.

Journey Mapping

Journey Mapping

Journey Mapping

Bringing the journey to life.

Bringing the journey to life.

Bringing the journey to life.

After identifying features users wanted, I set out to see where most pain-points took place in the current user journey. I mapped out the typical dating app experience from sign-up to burnout to visualize the full picture.

After identifying features users wanted, I set out to see where most pain-points took place in the current user journey. I mapped out the typical dating app experience from sign-up to burnout to visualize the full picture.

After identifying features users wanted, I set out to see where most pain-points took place in the current user journey. I mapped out the typical dating app experience from sign-up to burnout to visualize the full picture.

Stage

Stage

Stage

Sign-Up

Sign-Up

Sign-Up

Swiping

Swiping

Swiping

Matching

Matching

Matching

Messaging

Messaging

Messaging

Burnout

Burnout

Burnout

Emotion

Emotion

Emotion

Pain Point

Pain Point

Pain Point

Overwhelmed by choices.

Overwhelmed by choices.

Overwhelmed by choices.

Stuck in the toxic burnout loop.

Stuck in the toxic burnout loop.

Stuck in the toxic burnout loop.

Rarely leads to a conversation.

Rarely leads to a conversation.

Rarely leads to a conversation.

Low effort replies from matches.

Low effort replies from matches.

Low effort replies from matches.

No built-in user accountability.

No built-in user accountability.

No built-in user accountability.

User Quote

User Quote

User Quote

“I don’t even know where to start.”

“I don’t even know where to start.”

“I don’t even know where to start.”

“I’m not even reading bios anymore.”

“I’m not even reading bios anymore.”

“I’m not even reading bios anymore.”

“Nothing happens after matching.”

“Nothing happens after matching.”

“Nothing happens after matching.”

“I’m always ghosted after 2 messages.”

“I’m always ghosted after 2 messages.”

“I’m always ghosted after 2 messages.”

"Why match if you don't wanna talk?"

"Why match if you don't wanna talk?"

"Why match if you don't wanna talk?"

Opportunity

Opportunity

Opportunity

Advanced match preferences.

Advanced match preferences.

Advanced match preferences.

Focusing on one person at a time.

Focusing on one person at a time.

Focusing on one person at a time.

Mutual interest filters built-in.

Mutual interest filters built-in.

Mutual interest filters built-in.

Built-in ghosting accountability.

Built-in ghosting accountability.

Built-in ghosting accountability.

Set time to go on date from match.

Set time to go on date from match.

Set time to go on date from match.

Design Principles

Design Principles

Design Principles

Building with purpose.

Building with purpose.

Building with purpose.

At this point in my process, all of my data pointed to one thing. Users were tired of shallow engagement, flaky behavior, and platforms that felt more like games than they were tools for finding real connections. Three core design principles built around all the research thus far guided my solutions.

At this point in my process, all of my data pointed to one thing. Users were tired of shallow engagement, flaky behavior, and platforms that felt more like games than they were tools for finding real connections. Three core design principles built around all the research thus far guided my solutions.

At this point in my process, all of my data pointed to one thing. Users were tired of shallow engagement, flaky behavior, and platforms that felt more like games than they were tools for finding real connections. Three core design principles built around all the research thus far guided my solutions.

Intentionality

Intentionality

Making each like matter by encouraging thoughtful, deliberate matches.

Making each like matter by encouraging thoughtful, deliberate matches.

Making each like matter by encouraging thoughtful, deliberate matches.

Accountability

Accountability

Introducing real consequences to reduce ghosting and drive respectful behavior.

Introducing real consequences to reduce ghosting and drive respectful behavior.

Real consequences to reduce ghosting and drive respectful behavior.

Connection

Connection

Pushing users to meet in person, not just match and linger in chat.

Pushing users to meet in person, not just match and linger in chat.

Pushing users to meet in person, not just match and linger in chat.

Key Learning Moment

Key Learning Moment

Key Learning Moment

From insight to solutions.

From insight to solutions.

From insight to solutions.

After identifying the pain points, I knew the features had to put users before profit. They were clear about what wasn’t working and what they wanted instead. I needed to facilitate real connections by discouraging certain user behaviours. This lead me to realize I could do this through monetization.

After identifying the pain points, I knew the features had to put users before profit. They were clear about what wasn’t working and what they wanted instead. I needed to facilitate real connections by discouraging certain user behaviours. This lead me to realize I could do this through monetization.

After identifying the pain points, I knew the features had to put users before profit. They were clear about what wasn’t working and what they wanted instead. I needed to facilitate real connections by discouraging certain user behaviours. This lead me to realize I could do this through monetization.

First Solution

First Solution

First Solution

Ghosting costs you.

Ghosting costs you.

Ghosting costs you.

Ghosting used to have no consequences, but that changes here. When a user ghosts, their account is frozen until they pay to unlock it. This small barrier encourages people to think twice before dropping a conversation and helps create a more respectful, accountable space for everyone.

Ghosting used to have no consequences, but that changes here. When a user ghosts, their account is frozen until they pay to unlock it. This small barrier encourages people to think twice before dropping a conversation and helps create a more respectful, accountable space for everyone.

Ghosting used to have no consequences, but that changes here. When a user ghosts, their account is frozen until they pay to unlock it. This small barrier encourages people to think twice before dropping a conversation and helps create a more respectful, accountable space for everyone.

Second Solution

Second Solution

Second Solution

One match at a time.

One match at a time.

One match at a time.

Talking to too many people at once makes it hard to stay present or build anything meaningful. Mingle solves this by limiting users to one active chat at a time. This reduces the pressure to juggle conversations and helps each match feel more focused, intentional, and worth following through.

Talking to too many people at once makes it hard to stay present or build anything meaningful. Mingle solves this by limiting users to one active chat at a time. This reduces the pressure to juggle conversations and helps each match feel more focused, intentional, and worth following through.

Talking to too many people at once makes it hard to stay present or build anything meaningful. Mingle solves this by limiting users to one active chat at a time. This reduces the pressure to juggle conversations and helps each match feel more focused, intentional, and worth following through.

Third Solution

Third Solution

Third Solution

See where it leads.

See where it leads.

See where it leads.

If both users agree to keep talking after a date, they enter Meet Again mode. This pauses all new likes and locks their accounts in a shared match state. This helps users focus on each other without the usual noise of incoming likes.

If both users agree to keep talking after a date, they enter Meet Again mode. This pauses all new likes and locks their accounts in a shared match state. This helps users focus on each other without the usual noise of incoming likes.

If both users agree to keep talking after a date, they enter Meet Again mode. This pauses all new likes and locks their accounts in a shared match state. This helps users focus on each other without the usual noise of incoming likes.

Key Learning Moment

Key Learning Moment

Key Learning Moment

Putting It to the test.

Putting It to the test.

Putting It to the test.

With the designs in place, I needed to know if they actually made a difference. So I brought users back in, watched how they moved through the app, listened to where they got stuck, and where things clicked. This part wasn’t just about testing, it was about understanding how the work landed in the hands of real people.

With the designs in place, I needed to know if they actually made a difference. So I brought users back in, watched how they moved through the app, listened to where they got stuck, and where things clicked. This part wasn’t just about testing, it was about understanding how the work landed in the hands of real people.

With the designs in place, I needed to know if they actually made a difference. So I brought users back in, watched how they moved through the app, listened to where they got stuck, and where things clicked. This part wasn’t just about testing, it was about understanding how the work landed in the hands of real people.

Outcome

Outcome

Outcome

Solutions that work.

Solutions that work.

Solutions that work.

I used usability testing and A/B experiments to refine each feature and ensure users always knew what to do next. One test explored how even small changes in wording could shift behavior. I compared two post-date screens to see which label better encouraged users to follow through.

I used usability testing and A/B experiments to refine each feature and ensure users always knew what to do next. One test explored how even small changes in wording could shift behavior. I compared two post-date screens to see which label better encouraged users to follow through.

I used usability testing and A/B experiments to refine each feature and ensure users always knew what to do next. One test explored how even small changes in wording could shift behavior. I compared two post-date screens to see which label better encouraged users to follow through.

2x Higher Completion

2x Higher Completion

76% completed the flow B vs. just 38% for flow A.

76% completed the flow B vs. just 38% for flow A.

76% completed the flow B vs. just 38% for flow A.

90%+ Task Success

90%+ Task Success

Users understood “Meet Again” kept them matched.

Users understood “Meet Again” kept them matched.

Users understood “Meet Again” kept them matched.

Clearer Intent

Clearer Intent

Most users completed the flow in under 20 seconds.

Most users completed the flow in under 20 seconds.

Most users completed the flow in under 20 seconds.

A

B

Measuring the Impact

Measuring the Impact

Measuring the Impact

When Matches Matter.

When Matches Matter.

When Matches Matter.

After extensive user testing, max-diff analysis revealed a clear preference: users were 3x more likely to say they’d stick with Mingle over other dating apps. Why? Because Mingle puts healthy connection first. With clearer post-date prompts, built-in accountability, and intentional design, users felt more confident and committed in their interactions, something other apps often lack.

After extensive user testing, max-diff analysis revealed a clear preference: users were 3x more likely to say they’d stick with Mingle over other dating apps. Why? Because Mingle puts healthy connection first. With clearer post-date prompts, built-in accountability, and intentional design, users felt more confident and committed in their interactions, something other apps often lack.

After extensive user testing, max-diff analysis revealed a clear preference: users were 3x more likely to say they’d stick with Mingle over other dating apps. Why? Because Mingle puts healthy connection first. With clearer post-date prompts, built-in accountability, and intentional design, users felt more confident and committed in their interactions, something other apps often lack.

Reflection

Reflection

Reflection

Humane design works.

Humane design works.

Humane design works.

What I took away from this project was that a product can be both ethical and profitable. By charging users who engage in undesirable behaviours such as ghosting, I built a system that encouraged healthier behavior without compromising users. In fact, it improved it. The drop in engagement across apps like Tinder proves that business models built on endless swiping and ghosting don’t last.

What I took away from this project was that a product can be both ethical and profitable. By charging users who engage in undesirable behaviours such as ghosting, I built a system that encouraged healthier behavior without compromising users. In fact, it improved it. The drop in engagement across apps like Tinder proves that business models built on endless swiping and ghosting don’t last.

What I took away from this project was that a product can be both ethical and profitable. By charging users who engage in undesirable behaviours such as ghosting, I built a system that encouraged healthier behavior without compromising users. In fact, it improved it. The drop in engagement across apps like Tinder proves that business models built on endless swiping and ghosting don’t last.

Work

Solo Concept

Scope

Product Design

Timeline

May - June 2025

Type

Conceptual

@Ziyad Al-Huwaiti 2025

@Ziyad Al-Huwaiti 2025

@Ziyad Al-Huwaiti 2025